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Distributed Scrum

Distributed Scrum Distributed Teams almost always deliver product slower, with more bugs, and higher costs. However, globalization makes working in different locations a reality, so in this online...

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Points vs Hours

Points vs. Hours Estimation is a fundamental building block in Scrum. Without it Product Owners and Scrum Masters will struggle with securing a release date and showing velocity improvement. When...

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Do You Need a Transition Team?

We recently assessed a young Scrum implementation and our observations led to a lot of discussion around the office. We saw excited teams, a stable cadence of meetings, and leadership eager to support...

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Interrupt Pattern

Interrupt Pattern Interrupts happen. In computing, an operating system has to be able to handle interrupts or the machine will crash. It’s the same with Sprints. The key to handling interruptions is...

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Agile Testing

Agile Testing This webinar covers the rigorous development and testing practices used by the fastest Scrum teams. Using real world examples gathered from years of experience, Scrum Inc.’s Joe Justice...

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Getting to Done

Getting to Done The second value in the Agile Manifesto is to have working product at the end of every sprint. Yet only 20% of teams that call themselves 'Agile' actually do. There is a lot of bad...

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Jeff Sutherland on Aggressive Scrum

.et_post_meta_wrapper > img { height: 0px; } Aggressive Scrum The 2015 Chaos Report from the Standish Group shows only 39% of Agile teams are successful – that means that 61% of them are not meeting...

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Hyper-Productive Scrum Metrics

Hyper-Productive Metrics Hyper-Productive metrics are designed to help Scrum Masters carefully tune their teams into a hyper-productive state. Hyper-Productivity is defined as a 400% increase in...

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A3 – Root Cause Analysis

A3 - Root Cause Analysis The A3 is a tool for identifying root causes to deep problems and building consensus on how to remedy them. Estimated time for this course: 85 minutes Audience: Scrum Masters...

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Writing Better User Stories

Writing Better User Stories User Stories are Product Backlog Items that are descriptions of functionality. The User Story always takes the form: "As a ______ I want to ___________ so that I can...

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